Lego Star Wars: The Force Awakens Demo Review



A New Hope

Another Star Wars film, another Lego game follows. Developer: Traveller's Tales, returns to give its usual serious-to-awesomely kooky spin on Force Awaken's epic adventure in video game form. Creating Lego franchise entries based on all other Star Wars films that have come before, the stakes are set even higher for Traveler's Tales when creating a game around The Force Awakens, which met such high levels of critical acclaim. A look into its available set of playable characters, set pieces and gameplay innovations included, the demo for this new instalment shows that it may just bring enough new to the table to be worth it's anticipation. 

D'awww!

Visuals from the minute you dive into the demo make you realise this is a Lego game in all the right ways. The entirety of the demo covers the chase sequence on the desert planet: Jakku. From on-screen inhabitants, characters and the set pieces surrounding them, visuals pop onscreen with that gorgeus Lego gloss accompanied by chuckle-worthy visual jokes. Accompanied by gazing in awe at of BB8's adorable Lego incarnation and the settings around you, that usual John Williams score makes you feel right at home in that Star Wars-Lego mixture. 


Among the decent cast of playable characters in the main game, the demo let's you play around with three: Rey, Finn and BB8. They're put together for this level to give you a standard set of gameplay trio abilities: Rey for hand-to-hand combat, Finn for shooting and BB8 for tech stuff (and just being awesome). We've yet to be certain until the full game's release, but BB8 shapes up to be one of the most fun characters to play for the whole of the Force Awakens, whilst Finn & Rey themselves are just kind of there. BB’s speed-up-and-charge and electrocution abilities are amusing, though I couldn't help but grin most of all at how he moves. Just gliding and rolling gracefully against the sand of Jakku is so smooth and enjoyably seamless, you feel more insync playing as BB8 than the other characters by far. 

Standard tutorial character set. That Lego shine though.
If you've played Lego games before, you'll know what to do to get some one place to the next from the beginning: beat up baddies; figure out the puzzles, use character abilities for said puzzle, move on and repeat. Unless you're either new to Lego games or if you have a "if it ain't broke, don't fix it" attitude, you may sigh once or twice at powering through the repetition of this gameplay equation. You may even do the same at the generic shoot'um up combat for Finn or Rey's standard "hit them close quarters" fighting style. 

However, Lego The Force Awakens serves as a foundation for new in-game systems and does so beautifully. These are Multi-Builds and Blaster Battles. When destroying an item to rebuild into a puzzle-solver, like you may have done many times before, you're actually given more than one building option instead of a singular straightforward option. It unexpectedly felt so refreshing to be forced to think carefully about which construct to go with in order to go where I want to next, instead of just fiddling with the analog stick until it at least looked sort of right. It'll be interesting to see how this will open new exploration options into the levels as well. As for the Blaster Battles, I personally wasn't aware of their inclusion going into the demo so it was a wonderfully pleasant surprise. Going from solving generic puzzles to being thrown into a cover-based 3rd person shooter level, shooting lasers at little Lego Stormtrooper and TIE fighters: words cannot describe the fanboy joy felt by myself and surely many alike. Even BB8 has a part in the fight, giving you a chance to utilise his abilities for specific than before. These new systems will make you smile enough to almost forget the repetive tropes you had to play through to get you there.

As satisfying as it looks. Pew Pew!
Being based on Jakku for the whole of the level, getting the chance to pilot and fight in the Lego Millennium Falcon is inevitable. Controls are a little shaky to get used to but once you do, you feel enthralled at the chase-themed dog fight you came to love watching the film. Comparing the now-and-then complex you'll have at the start and this point in the demo will make you appreciate the best was saved for last. 

*Inner fanboy scream*
Lego games are known for the comedic twists they give to the films they interpret. Even in dialogues, Lego games of recent years have written scripts and utilised voice talent to deliver these kooky interpretations at enhanced levels e.g. Lego Marvel Superheroes (2013) as a highlight. Unlike alot of previous games though, cast members of Star Wars: The Force Awakens were brought in to use their voice talent for this Lego videogame version. While the visual gags of the demo were worth a laugh or two, bringing in the well known cast as the voice talent feels under utilised. The script feels written and delivered as repeats from the film's dialogue. This makes the cut scene's mixtures of visual jokes feel poorly blended with a script delivery that tries to take itself too seriously, whilst some more light-hearted parody writing into the script would have fit more comfortably. Although, by the time you get to the Kylo Ren cut scene, you'll laugh enough to realise Traveler's Tales can still be on point in parodying parts of the franchise's characters. 

Verdict

 Lego Star Wars: The Force Awakens is a mixed showcase of aspects old and new injected into its formula for the game franchise. Luckily, the good brightly outshines the bad with what's to come in its added in-game systems: breathing fresh life into what you would expect from a Lego game. Returning Lego players willing to power through combat and puzzle formulas as they've done before may or may not enjoy what's to come further down the line, depending on their own preferences for 3rd person shooting. Newcomers on the other hand, who also love Star Wars will feel like the experience was tailored for them, awkwardly fitting voice acting aside. For those still on the fence on whether to buy the full game for themselves, like any demo, it's worth a try and 20 minutes of your time. May the Lego be with you.


Rating 8/10

Lego Star Wars: The Force Awakens graces all current-gen consoles June 28th, 2016. 




By Ben Williams, PineappleCarpet




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